Quote Originally Posted by paul View Post
Marvel's Guardians of the Galaxy:

Series S:
- 1080p/30fps - worse grass density, more geometry pop-in, low quality geometry mashes

PS5 & XSX:
- sunt la fel
- Quality mode: 4K/30fps
- Performance mode: 1080p/60fps - drops to high 40s-low 50s in combat, Xbox VRR helps

Articolul: Marvel's Guardians of the Galaxy: an excellent game - but 60fps comes at a cost • Eurogamer.net.
Update 1.05 cu RT & others:

Series S:
- no Ray Tracing mode
- limit framerate off - go from 30 to 60fps - 40-60fps, VRR helps

PS5 & XSX:
- Ray Tracing mode - DRS 2880x1620 - 3840x2160/30fps - RT reflections essentially replace the screen-space alternatives seen in quality mode, meaning that all relevant details are reflected, not just those within the confines of the screen itself; ambient occlusion quality does take a hit, matching the lower quality preset used in the performance mode; no transparency reflection; equivalent to PC's 'entry level' high setting

Articolul: Guardians of the Galaxy's RT upgrade adds extra shine to a brilliant game.