Single post: SOCOM: U.S. Navy SEALs Confrontation
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Senior Member
Pentru ca majoritatea notelor sunt pe baza versiunii originale inainte de un patch ce a rezolvat cateva buguri. Daca e sa judeci un joc dupa note pierzi multe, asa ca eu zic sa-l incercati, SOCOM e o gura de aer proaspat printre atatea CoDuri (nu ca s-ar compara ca genuri).
Ce aduce urmatorul patch:
New Features
- SOCOM Awards and PSN Trophies
- DTS audio support
- Add HUD and scoreboard opacity
- Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary)
- Spectator mode HUD turns off after brief interval
- Spectator camera look now respects user invert on/off setting
- Spectator camera pan now consistent with in game camera
- Add dive-to-prone
- Add lean control to d-pad
- Gear items stackable
- Extend post-round period
- Restrict RPGs and grenade launchers in ranked rooms
- Increase prone movement speed
- Adding support for lefty control configuration (analog stick functions swapped)
- Increase frag grenade effectiveness
- Prevent incorrect reload interruptions
Bug Fixes
- Fix animation issue when prone rolling near certain objects.
- Fix remaining issues with statistics gathering and display
- Fix bugs related to equipping of C4 in breach mode
- Fix occasional audio drop outs
- Fix last remaining framerate hitch when other clients late join
- Fix remaining stability issues
- Fix hostages being affected by smoke