Immortals: Fenyx Rising:
Series S:
- Performance mode: 720p-1080p/60fps
- Quality mode: 1080p-1440p/30fps
PS5 & XSX:
- sunt la fel
- Performance mode: 1440p-4K/60fps
- Quality mode: 4K/30fps
Immortals: Fenyx Rising:
Series S:
- Performance mode: 720p-1080p/60fps
- Quality mode: 1080p-1440p/30fps
PS5 & XSX:
- sunt la fel
- Performance mode: 1440p-4K/60fps
- Quality mode: 4K/30fps
Ghost Recon Breakpoint, via backward compatibility, cu next-gen update:
Series S:
- 1440p/30fps
PS5:
- Resolution mode: 1440p/30fps
- Performance mode: 1080p/60fps
XSX:
- Resolution mode: 4K/30fps
- Performance mode: 2304x1296-1440p/60fps
- 16x anisotropic filtering
Articolul: Ghost Recon Breakpoint doubles performance on next-gen consoles • Eurogamer.net.
Need for Speed: Hot Pursuit Remastered via backward compatibility cu noul update:
Series S:
- 1080p/30fps - ramane blocat la varianta de Xbox One S
PS5 & XSX:
- 4K/60fps - singura problema e ca pe Xbox scade in jurul lui 50fps in "one specific area on the map, near the coast", in rest merge bine
Articolul: Need for Speed Hot Pursuit Remastered: 4K 60fps tested on PS5 and Series X • Eurogamer.net.
Outriders demo:
Series S:
- 900p-1440p pana la DRS reconstructed 4K/60fps - scaderi pana la 45fps in hub/combat areas
- draw distance and foliage density paired back
PS5:
- 1260p-1800p pana la DRS reconstructed 4K/60fps - fara scaderi de fps
- no flag physics - ciudat, poate pentru ca e demo
XSX:
- 1440p-2088p pana la DRS reconstructed 4K/60fps - scaderi pana la 55fps in hub/combat areas
Cutscenes sunt in 30fps.
Jocul e nativ pentru aceste platforme, poate pana la lansare sau post-launch, cu un patch, il mai optimizeaza putin.
Articolul: Outriders first look: 60fps is the key upgrade for PS5 and Xbox Series consoles • Eurogamer.net.
Crash Bandicoot 4: It's About Time:
Momentan, doar PS5. Cand apare si cu Xbox, o sa actualizez postarea. Pun in loc varianta de Switch.
Switch:
- Docked mode: 1152x648-720p-792p/30fps
- Portable mode: 540p/30fps
- dynamic lights are aggressively culled
- mesh detail is reduced across the board
- elimination of post-processing effects such as motion blur and depth of field
PS5:
- DRS 4K/60fps
Articolul: Crash Bandicoot 4 revisted: PlayStation 5 vs Nintendo Switch • Eurogamer.net.
Mortal Shell Enhanced Edition:
Series S:
- 2080x1170-2400x1350 - DRS 1800p/60fps - scade si pana la 30fps + mult tearing - lucreaza la un patch pentru problema aceasta
- texture pop-ins due to streaming issues
PS5:
- 1440p/60fps - va creste rezolutia la 1800p printr-un patch
XSX:
- 1800p/60fps
- texture pop-ins due to streaming issues
Marvel's Avengers:
Series S:
- Highest Quality: DRS 1440p/30fps - lacks some visual features including the higher resolution texture pack
- Highest Performance: 720p-1080p/60fps - further visual cutbacks like reduced foliage density, murkier texture filtering and lower resolution particle effects
PS5:
- Highest Quality: 4K/30fps
- Highest Performance: DRS checkerboard rendering 4K/60fps - higher pixel counts in like-for-like content thanks to its checkerboard solution; UI scales with resolution too, which looks a touch odd; post-process elements that operate at a much lower resolution. [...] Components like motion blur and depth of field are affected, looking noticeably blockier; checkerboard rendering may not play as nicely with dynamic resolution scaling than the native Xbox equivalent
XSX:
- Highest Quality: 4K/30fps
- Higjest Performance: DRS native 4K/60fps - delivers a crisper picture
Better loading times.
Doua tehnici aplicate pentru rezolutie, insa solutia pe XSX "looks clearer and cleaner".
Articolul: Marvel's Avengers tested on PS5 and Xbox Series consoles • Eurogamer.net.
Yakuza: Like a Dragon:
Series S:
- Normal mode: 900p/60fps - more shimmer, more visual noise, lower shadow quality, depth-of-field and bloom less defined than on XSX
- High Resolution mode: 1440p/30fps
PS5 & XSX:
- sunt la fel
- Normal mode: 1440p/60fps
- High Resolution mode: 4K/30fps
Tony Hawk's Pro Skater 1 + 2 Remastered:
Fidelity mode - improved temporal anti-aliasing; new colour grading set-up designed to give a punchier image; bloom effects are heightened, light beams have higher visibility and shadow quality is also markedly improved
Performance mode - high frame-rate
Series S:
- Fidelity mode: DRS 1260p-1440p/60fps
- Performance mode: DRS 720p-900p/120fps
PS5 & XSX:
- Fidelity mode: DRS 4K/60fps
- Performance mode: DRS 1440p/120fps - downscaled to 1080p on a HDMI 2.0 display on PS5
Better loading times.
Articolul: 120fps is a game-changer for Tony Hawk's Pro Skater 1+2 on PS5 and Xbox Series consoles • Eurogamer.net.
MLB The Show 21:
Series S:
- 1080p/60fps
PS5 & XSX:
- sunt la fel
- 4K/60fps
Cutscenes run unlocked, [...] frame-rate tumbles from the target 60fps (harder on XSX).
Articolul: MLB The Show 21: the first multi-platform PlayStation Studios title tested • Eurogamer.net.
Resident Evil Village demo:
Series S:
- reconstructed 1440p
- RT off: 60fps
- RT on: 35-45fps
PS5 & XSX:
- sunt la fel
- reconstructed 4K
- RT off: 60fps
- RT on: 50-60fps
Articolul: How is Resident Evil Village shaping up on Xbox Series consoles? • Eurogamer.net.
UPDATE: Jocul full e la fel cu ce e in demo.
Resident Evil Village:
PS5:
- better loading times
Articolul: Resident Evil Village tech review: Capcom transitions beautifully to next-gen • Eurogamer.net.
Mass Effect Legendary Edition, via backward compatibility:
Series S:
- Quality mode: 4K/30fps
- Framerate mode: 1440p/60fps
PS5:
- Quality mode: 4K/60fps
- Framerate mode: 1440p/60fps
XSX:
- Quality mode: 4K/60fps
- Framerate mode: 1440p/120fps - screen space ambient occlusion lowered, ME1 down to mid-80fps, VRR helps
Arata la fel pe toate trei.
Better loading times.
Articolul: Mass Effect Legendary Edition: PS5, Xbox Series X and Series S tested • Eurogamer.net.
Outriders, post-release fata de demo:
Series S:
- 1080p pana la DRS reconstructed 1440p/60fps - nu mai sunt scaderi de fps
PS5:
- 3072 x 1728 pana la DRS recontructed 4K/60fps - fara scaderi de fps
- flag physics now available
XSX:
- 3200 x 1800 pana la DRS reconstructed 4K/60fps - nu mai sunt scaderi de fps
Metro Exodus: Enhanced Edition:
Series S:
- 512p-864p - DRS 1080p/60fps - distance for scattered objects like grass and rocks is much lower, some odd stutters to 57/58/59fps
PS5 & XSX:
- arata la fel, aceleasi setari tehnice
PS5:
- 1296p-1512p (on average 80% of XSX internal resolution) - DRS 4K/60fps
- colours are darker and richer, similar to "deependark" setting on PC
XSX:
- 1512p-1728p - DRS 4K/60fps - some odd stutters to 57/58/59fps
Articolul: Metro Exodus Enhanced Edition: how does PS5 compare to Xbox Series X? • Eurogamer.net.
Star Wars Jedi: Fallen Order native:
Series S:
- DRS 1080p/60fps
PS5 & XSX:
- sunt la fel
- Default mode: DRS 4K/30fps
- Performance mode: DRS 1440p/60fps
Some stuttering on all platforms during traversals, same issue found in backward compatibility mode.
Articolul: Star Wars Jedi: Fallen Order's enhanced PS5/Xbox Series patch - all upgrades tested • Eurogamer.net.
Scarlet Nexus:
Series S:
- DRS 1440p/60fps
PS5 & XSX:
- DRS 4K/60fps
Arata la fel.
Couple of frame drops in combat, more often on Series S.
Articolul: Scarlet Nexus: Unreal Engine 4 deployed to excellent effect on PS5 and Xbox Series consoles • Eurogamer.net.
Doom Eternal next-gen patch:
Series S:
- Balanced mode - DRS 1440p/60fps
- 120 FPS mode - DRS 1080p/120fps
PS5:
- Balanced mode - DRS 4K/60fps
- Raytracing mode - DRS 1800p/60fps - PC's medium RT quality level, with reflections rendered at one third the current resolution
- 120 FPS mode - DRS 1584p/120fps - visibly blurrier
XSX:
- Balanced mode - DRS 4K/60fps
- Raytracing mode - DRS 1800p/60fps - PC's medium RT quality level, with reflections rendered at one third the current resolution
- 120 FPS mode - DRS 1800p/120fps
Anisotropic filtering seems to be disabled on all consoles.
Xbox Series consoles use the hardware-based tier two VRS feature.
Articolul: Doom Eternal's next-gen patch tested on PS5 and Xbox Series consoles • Eurogamer.net.
Call of Duty Warzone 120Hz mode, via backward compatibility:
PS5:
- 1512p-1566p - visibly blurrier
- mostly locked to 120 frames per second with full v-sync
XSX:
- 1920x2160-reconstructed 4K
- pop-in in the mid-distance could favour PS5 or Series X at any given point, though the Microsoft machine did seem to have an advantage here
- Series X also seemed to exhibit an advantage in ground texture resolution in some areas too.
- typically performance lingers in the 90-110fps range
- Screen-tearing in the top-third of the screen is also commonplace.
Recomanda 120fps mode pe XSX doar cu VRR enabled, altfel modul 60fps pe XSX sau 120fps pe PS5.
Articolul: Call of Duty: Warzone at 120Hz - has PS5 back-compat evolved? • Eurogamer.net.
A Plague Tale: Innocence update:
Series S:
- 900p-temporal supersampling 1080p/60fps
- draw distance parameters take a small hit, while ambient occlusion and shadow maps are more on par with the last-gen game
PS5 & XSX:
- 1440p-temporal supersampling 4K/60fps - Xbox One X rendition of the game
- higher grade shadow maps with clearer, more defined outlines
- ambient occlusion is subtly improved, adding more defined pockets of self-shadowing on character jewellery, hair ringlets and more
- grass draw distance noticeably downgraded
- additional fluidity is added via the welcome addition of motion blur
- has a particularly intense form of chromatic aberration, but there is an option to dial it down
Series S & XSX:
- 120Hz enabled in system settings - in the range of 65fps-100fps - VRR is a must, the tearing is gone and the presentation is so much improved as a result
Better loading times.
Articolul: A Plague Tale: Innocence's 60fps upgrade tested - and there's a bonus for Xbox Series owners • Eurogamer.net.
Shadow of the Tomb Raider, via backward compatibility, cu update:
Series S:
- 1600x900/60fps - a bit too blurry
XSX:
- Resolution mode: 3584x2016/60fps - marginal lead overall in image quality; less stability and more performance drops; VRR helps
- Framerate mode: 1080p/60fps
PS5:
- Resolution mode: 1920x2160 checkerboarded 4K/60fps - significantly closer to the target 60 frames per second
- Framerate mode: 1080p/60fps
Articolul: Shadow of Tomb Raider's PS5 and Xbox Series patch tested • Eurogamer.net.
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