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Thread: The Division

  1. #1101 SP
    CG Editor Dant3's Avatar
    Citește toată postările mele. Îmi mențin părerea, e un joc care mi-a plăcut dar ca end game, zero. Dacă scriam o recenzie în primele zile primea un 9, acum după ce m-am liniștit, doar un 8. Îl recomand si acum la un preț bun, 100 de lei. Eu m-am distrat 50-60 de ore dar cam atât. Aveam alte așteptări de la el după primele ore. În concluzie, dpmdv jocul este o surpriză plăcută și pot spune fără să exagerez, cel mai bun joc Ubisoft din ultimii 5 ani.

    PS Mi-am dorit foarte mult să fie peste Destiny, am crezut că este, de fapt chiar este la anumite chestii, dar mai e mult până departe. Pe cât am fost de entuziasmat la început pe atât de dezamăgit sunt acum.

  2. #1102 SP
    Vires Intus eagle-eye's Avatar
    Stiu man, glumeam si eu. All in all e ok jocul, doar ca eu sunt de acord cu nota celor de la IGN. Then again, si Destiny s-a umplut de 7-uri la lansare, daca Ubi se tine de treaba poate sa scoata ceva frumos din jocul asta. Dar nu-i vad eu pe ei sa mentina un joc o perioada indelungata de timp, n-au facut-o niciodata, si cu Ghost Recon-ul care se apropie (si mai mult ca sigur o sa semene super mult cu Division) o sa abandoneze corabia. In vreo 2 ani oricum iese The Division 2

  3. #1103 SP
    Senior Member PoisonRemedy's Avatar

  4. #1104 SP
    Member AngelOfPain's Avatar
    The Division – Incursion Patch Notes
    New patch notes for the Incursion Update have been released:

    New Features
    Falcon Lost
    Falcon Lost is a new incursion available in the Stuyvesant area
    You must be level 30 and have completed the mission "General Assembly" to access this mission
    The encounter is balanced for 4 players with high level gear

    Gear Sets
    Gear set equipment can be found by completing the most challenging activities in Manhattan
    Collecting and wearing gear sets grant powerful stat bonuses and talents

    Different Gear Sets:
    “Tactician's Authority” – enhances electronics and support capabilities
    “Striker's Battlegear” – provide bonuses for assault capabilities
    “Sentry's Call” – enhances marksman capabilities
    “Path of the Nomad” – provides bonuses for lone wanderers

    Trading
    Items dropped by enemies can be shared with other players
    Trade items by dropping them as loot from your inventory, so players in your group can pick them up
    You can only share items for during the first 2 hours after you have acquired them
    Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped

    Assignments
    Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
    Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
    Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete

    Assignments come in different categories:
    Combat
    Dark Zone
    Crafting

    Assignement Teaser Video

    Dark Zone Supply Drops
    Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
    Supply drops will occur multiple times over the course the day
    The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
    These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance

    Gear Score
    Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
    The overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
    Other agents’ Gear Scores are displayed next to their health bars
    Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges

    Group Spectator Camera
    The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
    Players can use RB/LB, R1/L1 or Q/E keys to switch between group members

    New High-End Named Weapons
    Added new High-End named weapons:
    Warlord: Assault Rifle
    Valkyria: Submachine gun
    (Historian: Marksman Rifle) Please note that while the Historian will be implemented in the game with this update, it will not be acquirable in-game until update 1.2

    Game Changes
    Gameplay
    Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
    Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits

    Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:
    Level 30: 1-3 Phoenix Credits
    Level 31: 2-4 Phoenix Credits
    Level 32: 3-5 Phoenix Credits

    Dark Zone
    The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits
    Added a new Dark Zone bracket for characters with Gear Score 160+

    Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:
    Superior (Purple) items: Rank 15 instead of 30
    High-End (Gold) level 30 (Gear Score 163): Rank 25 instead of 50
    High-End (Gold) level 31 (Gear Score 182): Rank 40 instead of 50

    Crafting
    Added new level 31 and 32 High-End items Blueprints to Vendors
    Removed Division Tech requirements from some level 31 High-End Blueprints

    Increased costs for converting crafting materials and crafting High-End items:
    10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
    15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
    10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item

    Changed deconstruction yield of Standard (Green) and High-End (Gold) items:
    Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
    Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2

    User Interface
    Added gamepad deadzone calibration in settings menu (all platforms)

    Bug Fixes
    Fixed a bug that could prevent characters from accessing the game if they had too many items in their inventory
    Fixed a bug where sometimes the weapon talents would not activate if the player has the exact stat requirements
    Fixed a bug where players could exit the Dark Zone on East 43rd street
    Reloading stripper clips is now correctly interrupted by firing the weapon (marksman rifles and shotguns)
    Fixed an issue where buying a weapon with a pre-attached scope using the buy and equip feature sometimes caused the scope to un-equip
    Fixed an exploit where players could shoot through corners of covers
    Fixed a number of locations where NPCs could shoot through walls
    Fixed an exploit where players could ignore the fire rate of certain weapons
    Fixed some locations where players would get stuck in Queen Tunnel Camp mission
    Fixed various prop collisions so that players no longer become stuck
    Fixed a bug where the final cut scenes would unlock before the final missions were completed
    Fixed a bug where the Water Supply side mission would not activate
    Fixed an issue where the Morphine Supply side mission sometimes would not complete
    Players no longer receive too much XP for completing the Morphine Supply side mission
    The buff from Smart Cover no longer stacks if multiple teammates are using it on the same piece of cover
    Fixed some bugs where deployable skills would not activate under certain circumstances
    Fixed a bug where voice chat volume indicators would overlap in the group UI frame
    Fixed a bug where receiving a group invite via Matchmaking would sometimes not show up on the screen
    Fixed a bug where the dead teammate icon would turn into a blue dot instead of a red cross if the players were too far away from each other
    Fixed an issue where a player would be unable to inspect the appearance of his/her character while changing outfits
    Fixed some UI elements for mission overview frame and adjusted some of the misaligned icons
    Corrected the colors for the appearance items in the Mission rewards list
    NPC’s will no longer ignore the player while they are attempting to interact with props (arming/disarming bombs)
    Fixed a bug where a NPC would sometimes not leave its spawn area during the Morphine Supply side mission
    Fixed a bug where NPC’s would sometimes not respawn at one of the landmarks in the Dark Zone
    Several clipping issues have been fixed with various appearance items
    Some tooltips have been updated with more clear information
    And many more
    PC specific
    Added new resolution scaling and lighting options
    Added support for reporting players on PC. Players can now type in chat /report
    Improvements to resolution detection and switching between display modes
    Fixed some issues with camera movement while using Tobii Eye Tracker
    Fixed screen look for minimap when using Tobii Eye Tracker
    Fixed several issues with Logitech peripherals
    Fixed several graphic issues due to dual monitor display
    Fixed an issue where players could move UI elements out of the visible screen area



    15 materiale albastre pentru a face unul galben, da-i in .... mea
    Inainte aveai nevoie de 25 verzi pentru unul galben, acuma de 125 ))

  5. #1105 SP
    Senior Member Rasko's Avatar
    A aparut patchul?

  6. #1106 SP
    Member AngelOfPain's Avatar
    M-am exprimat gresit, sorry.
    In 12 vei avea nevoie de 125 verzi pentru un galben asa ca bagati dismantle si crafting pana mai e rentabil,

    Desi nu stiu cata lume va fi in division in 12, pentru ca Dark Souls

  7. #1107 SP
    Senior Member PoisonRemedy's Avatar
    Mda, singuru lucru nasol ca au schimbat craftingul. Nu as avea nimic impotriva daca ar fi schimbat atunci si RNG-ul la talente, sau macar sa pot recalibra la shop talentele, sau sa scoata talentele inutile, cum ar fi alea care cer mult electronics.

  8. #1108 SP
    Admin MonkY's Avatar
    Nu stiu daca a mai fost postat... but hey, don't judge the messenger!


  9. #1109 SP
    Member Buyk's Avatar
    Pe cat de mult mi-a placut jocul pe atat de mult incep sa il urasc, datorita celor de la Ubisoft care nu au nici o treaba cu genul asta de jocuri. Eu inteleg notiunea de grinding e ok, am facut si fac grind dar nici in halul asta cum ne pun ei dupa patchul care urmeaza, ca e bataie de joc la superlativ. Sunt asa de plini pe ei incat lanseaza patchul o data cu Destiny si Dark Souls 3, bine ma baieti, good luck with that, sper sa aveti 50 de playeri online pe tot serverul si aia sub 16 ani care au timp de grinding toata ziua si se duc pe reddit sa se planga ca sunt omorati de chestia aia din dz cica numita de ei "pvp". Iar Incursion ala trebuia sa fie day one sau macar sa il lanseze la maxim 2 saptamani dupa, whatever sunt ferm convins ca multi dintre noi va zice un PA mare la jocul asta, daca nu incepeti sa craftati vreo 2 galbene dupa patch sa vedeti cum se scurg materialele si apoi urmeaza un true " end game" pe OLX . Cheers

  10. #1110 SP
    CG Editor Dant3's Avatar
    O dedicație de la mine pt Destiny si Bungie

  11. #1111 SP
    Vires Intus eagle-eye's Avatar
    "Ce masuri veti lua pentru a face jucatorii sa se intoarca in universul Destiny?"

    Bungie: "I-am platit pe cei de la Ubisoft sa lanseze The Division"

  12. #1112 SP
    Why so serious ? razvanrazy's Avatar
    Nu vreau sa intru (again) in subiectul asta, dar s-a zis ca vom avea update-uri lunare. Deci nu prea aveau cum sa scoata unu la 2 saptamani, asa ca daca nu a "prins" lansarea, era normal sa vina la update-ul din Aprilie

  13. #1113 SP
    Vires Intus eagle-eye's Avatar
    Stie cineva cum pot sa intru in matchmaking pentru daily-uri? Dau matchmaking si ma baga pe normal, sau cu oameni care n-au mai facut misiunea/nu au level 30. Sa nu mai spun ca sunt imprastiati prin toata harta. Am I not doing it right? Am incercat un sfert de ora sa intru intr-un grup sa fac misiunea si n-am reusit...

  14. #1114 SP
    Why so serious ? razvanrazy's Avatar
    Alege intai pe Hard/Challenging si dupa aia da-i sa caute oameni. Gaseste fara probleme. Eu mai fac cu un prieten si 2 random si e super ok.

  15. #1115 SP
    Vires Intus eagle-eye's Avatar
    Pai nu pot sa dau pe challening ca imi spune ca imi trebuie echipa si toti sa fie 30 si sa mai fi facut misiune. Si nu stiu cum sa ii dau pe hard, nu pot decat sa dau matchmaking si replay mission.

  16. #1116 SP
    Why so serious ? razvanrazy's Avatar
    Tine apasat pe triunghi pana apare sa alegi intre Normal, Hard si Challenging (unde se poate).

  17. #1117 SP
    Member flightcrank's Avatar
    Sincer,nu stiu cum va puteati inchipui ca acest joc va fi peste destiny.

  18. #1118 SP
    Senior Member cosminbad's Avatar
    Iar comparati mere cu pere. Unul e FPS, altul e Third person , unul e cu monstrii , altul e cu oameni, unul e situat in lumi fantastice, altul e in New York.
    Nu stiu de ce e lumea asa entuziasmata ca scot aia de la Bungie un patch nou. Daca ne amintim, am mai avut in trecut Prison of Elders, nu e nimic nou. O sa fie lumea acaparata de joc maxim o luna pana obtine fiecare toate armele noi.

    Eu d-abia astept sa bage Incursion in The Division si sa schimbe putin dinamica. Pentru cei care plangeti ca o sa schimbe modul de crafting, sunt promise drop-uri High End garantate la Boss-ii cu nume.

    Personal, consider ca o abordare a multiplayer-ului ca in Dark Zone e originala, nu am mai intalnit in alt joc acest lucru. Era frumos sa bage totusi si o arena, cum zicea cineva in paginile anterioare, sa vada jucatorii care e mai tare .

  19. #1119 SP
    Senior Member PoisonRemedy's Avatar
    Quote Originally Posted by flightcrank View Post
    Sincer,nu stiu cum va puteati inchipui ca acest joc va fi peste destiny.
    Cum zice si @cosminbad sunt jocuri diferite, dar au niste elemente asemanatoare, de exemplu si in Destiny joci o luna dupa care stai pe tusa 3-4 luni pana baga un update nou sa ai ce sa mai farmez. Mie imi plac ambele, fiecare are plusurile si minusurile lui.

    ---------- Post added 08-04-2016 at 11:57 ----------


  20. #1120 SP
    Member seven1994's Avatar
    Eu sincer sper ca am facut ce trebuie in joc dar am ajuns la momentul in care pentru a continua cu misiunile principale trebuie sa fac side questuri si alte chestii pentru a face lvl necesar misiunii,ceea ce mi se pare absurd,pt asta nu am rezistat in joc mai mult de 10 ore.Acum sper ca nu am facut eu ceva gresit si ca e ceva general,o tehnica de a oferi mai multe ore de joc.

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