Auto-updates no longer behind paywall, PS4 social features free, Sony confirms. "We're trying to be as balanced and as fair as we possibly can."Some PlayStation 3 features currently restricted to PlayStation Plus subscribers will be free to PlayStation 4 owners.
PS4 gameplay can be broadcast via Ustream profiles, says Ustream's David Thompson -- PlayStation Universe
During a webcast discussing the marketing benefits of video streaming, Ustream SVP of Marketing David Thompson confirmed that PS4 gameplay can be streamed to outside platforms beyond the PS4 console itself.
The answer came earlier today in response to a question about whether PS4 gameplay streaming will be tied to Ustream profiles. "The Ustream service is going to be embedded in the PS4," Thompson replied, "so that any gamer will be able to click the Share button on their controller and zap up to the Ustream cloud and broadcast out to his friends, or her friends, on the PS4 console itself or on the Ustream website or the Sony website."
Details about how PS4 game streaming will function has been vague since the console's reveal back in February, when it was confirmed that Ustream would be utilized for game broadcasting. Meanwhile, Gaikai technology will allow players to interact with the broadcasts of their friends in interesting ways, like taking direct control of the game, if invited to do so.
Thompson's words today are the first concrete indication we've received that PS4 streaming can be viewed from other portals, and seems to indicate that PSN accounts in the next generation can be tied to Ustream accounts for things like scheduled programming, a recently popularized gaming trend made possible (though far from convenient) by Twitch.tv.
Broadcasting to Twitch accounts will be possible on Xbox One, making this newly announced feature all the more vital for Sony's competitive efforts in the coming generation
Imi place ca zice de la inceput "10 times the performance of any previous system".
Si aici au capitalizat din greseala facuta de Microsoft cand au zis "3 times more powerful" .
asta si trebuie, raw power ca sa duca high end graphics in anii ce vin, restul de TV, comenzi vocale, etc. pot sa mai astepte pana vor putea sa le integreze fara sa piarda din putere...iar designul mi se pare foarte frumos
Pe mine ma distreaza ca nu exista greseala a celor de la Microsoft pe care masinaria Sony sa nu o transforme in puncte pentru PS4. Bravos lor!
Cat despre design, daca initial eram "asa si-asa"... acum pot spune ca sunt "indragostit" de cum arata.
Digital Foundry: Hands-on with PlayStation 4
We leave Sony's E3 booth undoubtedly impressed, [...] almost all launch titles on show appear to be running directly from PS4 hardwaremai au 5 luni de optimizat dar parca ma incearca asa... un mic sentiment de déjà vu vizavi de diferenta dintre specificatii si rezultatele efective. xbone se lauda cu 60fps si ps4 abia scoate 20-30 fps?When it comes to the state of software development on PS4, the situation as it stands is surprising. On the one hand, freely playable first-party titles such as Knack and DriveClub suffer from noticeable frame-rate stutters down from 30fps, while on the other, "hands off" demos for the new Infamous and Assassin's Creed games appear to run without a perceptible hitch. This is in stark contrast to the playable software confirmed to be running direct from Xbox One hardware, such as Forza Motorsport 5 and Killer Instinct, which benefit to no end for targeting the 1080p60 gold standard, and largely succeed in doing so.
Please don't start again like the whole PS3 is weaker in practice argument. Vă rogggg
Nu mi-as face griji pentru ca au timp sa le repare.
Si din cate am inteles, ce ne-au aratat pe Xbox One erau rulate defapt pe niste devkit-uri cam performante.
Eu cred ca DriveClub ruleaza destul de bine. Si au spus ca tintesc spre 60fps: http://gearnuke.com/drive-club-aiming-for-60fps/ .
La Killzone iarasi nu vad sa fie probleme cu framerate-ul:
La Knack intr-adevar se vede ceva slow-down cand sunt multe particule pe ecran dar sunt sigur ca vor fi reparate.
Devkit-urile "cam performante" la xbox mergeau pe calculatoare cu procesoare i7-3xxx si placa video nVidia din seria 700, hence the smoothness.
Here:
http://www.cinemablend.com/games/Xbo...rds-56737.html
and here
http://www.cinemablend.com/games/Mic...its-56834.html
Scuze de offtopic, i-am raspuns lui jOhnny
Microsoft cheated on E3 Xbox One demos - Microsoft - News : ocaholic
Controversy over Xbox One games running off Windows 7 at E3 - GAMER.BLORGE
Nu mam uitat la primul video, dar din ce stiam acel PC(cu doua AMD Radeon 79xx in XFire) era pt BF4 si evidentia optimizarea si parteneriatul dintre DICE si AMD pt generatia urmatoare de jocuri bazate pe Frostbite3, nimic mai mult.
Este alta discutie ce spui tu, in cazul de fata este vorba despre configuratii cu GTX 780.
http://wololo.net/2013/06/17/xbox-on...-or-were-they/
http://www.cinemablend.com/games/Xbo...rds-56737.html
Conecteaza un controller de 360 la PC si in jocurile suportate iti vor aparea butoanele de pe Xbox
Daca asa s-au prins aia ca era de pe consola demonstrat demo-ul, chiar sunt tampiti.
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